dodgeball XII

Join us on October 10 at LBHS!

Join us for year 12 of the much-loved Dodgeball Tournament! Registration opens Tuesday, September 19 at 12:00 p.m. Read the FAQs below for more information about registration and forming a team.

Dozens of volunteers are needed to make Dodgeball a rewarding experience for our student players–sign up to volunteer.

Community members are encouraged to bring the whole family to cheer on the teams on Tuesday, October 10 at LBHS. The action begins at 2:00 p.m. and lasts well into the evening.

Divisions:
Grades 3 & 4 :: Development Division
Check in: 1:30 p.m. | Start Time 2:00 p.m.

Grades 5 & 6 :: Pool Play Competition
Check in: 3:30 p.m. | Start Time 4:00 p.m.

Grades 7 & 8 :: Pool Play Competition
Check in: 5:30 p.m. | Start Time 6:00 p.m.

High School :: Pool or Open Play
Check in: 7:00 p.m. | Start Time 7:30 p.m.

Interested in playing, but did not find a team? Add your name to the interest list. We cannot promise entry to the tournament, but we will try to find spots based on a first-come, first-served basis. AND, you will help us understand the demand as we plan for future years.

Thank You to Our 2023 Sponsors

Frequently Asked Questions

  • Each team should include 6 to 8 players.
  • All teams must be coed and include a minimum of 2 players of the opposite sex.
  • Teams can be all one grade or a mix of the grades in the division (i.e. include both 3rd and 4th graders for the 3-4 division).*
  • Elementary and middle school teams must have one adult coach (18+)** and a team parent (can be the same or different as the coach).
  • Players can be from outside of LBUSD, as long as the team includes at least two LBUSD students. Teams with LBUSD student majority will receive registration priority.

* If team includes players that are not in the same division (e.g. 6th and 7th graders), please register the team in higher grade division (i.e. play up).

**Coaches, please plan to attend the Coaches/Referee Orientation, which will happen the week before the tournament (date and time TBD).

On September 19, registration day, the team parent and/or coach of your team should plan to go online at 12:00 p.m. to secure your team’s spot in the tournament. Don’t wait — team slots are limited and sell out quickly! Waitlists will be taken but no guarantees.

The registration link will be on the this page. Please refresh the page at 12:00 p.m. if you do not see the registration button.

The parent who is registering the team should be prepared with the following information:

  1. Your name, address, and contact info as the Primary Account Holder
  2. Your child’s name (player 1) under Participant Info
  3. Team name – be creative!
  4. First and last names of the players on your team (minimum 6 players)
  5. Name of adult coach (18+) and team parent (can be the same or different than the coach)
  6. Credit card for a $35 payment for your child on the team

After the team’s spot is secured, we will follow up in the next few days with a payment link for you to share with your team so that each parents can register their own child, pay the $35 fee, and sign the waiver. Teams will not be allowed to play unless all payments and waivers are complete by Sept 30!

Download printable rules.

The Game Objective
The object is to eliminate all players on the opposing team by:

  1. Hitting opposing player(s) with a LIVE thrown ball below the shoulders
  2. Catching a LIVE ball thrown by your opponent
    • A ball is LIVE until it hits the ground (including bouncing off another team player)
    • A DEAD ball occurs when the ball has been caught or hits the ground, an official, or court fencing

The Opening Rush

  1. Games begin by placing the 6 dodgeballs along the mid-line. Three balls on either side of the center hash.
  2. Six players (at least one of opposite sex) take starting positions with their hands touching the back boundary fence.
  3. When the official signals, players may approach the mid-line to retrieve the 3 balls only to the right of the center hash.
  4. Once a ball is retrieved it must be taken, or thrown to a teammate, behind the attack-line (10 ft) before it can be legally thrown at the opponents.

Player Rotations

  1. If a team has more than 6 players, the remaining players/subs must stand in the player line next to the Referee and rotate in order. No cutting in line. All players must rotate in equally.
  2. Players called out must go to the end of the player line-up and rotate in only when those in front have entered.
  3. A new player can enter the court only when a teammate catches the ball from an opposing player and is instructed to enter by the Referee. (Also, a ball can be caught when the ball bounces off a team player. In this case, the teammate is still in, the opposing player is out, and a new player can enter.)
  4. A thrown ball can be blocked with another ball. The player holding the ball stays in UNLESS they drop the ball they were holding. Again, they would be out if they dropped the ball they were using to block with.

Boundaries/Fencing

  1. Fencing will be set up along the boundary lines of each court. All players must remain in bounds at all times or be eliminated.
  2. You may touch the fence at the start of each game but at no time during play are players allowed to touch or run into the fence. If contact is made the player is out.
  3. If a player steps on the mid-line, the player is out.
  4. Balls hit or thrown out of bounds will be returned by coaches and volunteers only.

Timing and Winning

  1. Each contest will be allowed only three minutes of play.
  2. The first team to legally eliminate all opposing players will be the winner.
  3. If no team has eliminated their opposing team at the end of three minutes, the team with the greatest number of players on the court wins.
  4. In case of a tie in overall pool standings, the team with the greatest total number of players left on the court throughout pool play moves on.
  5. 10-second Rule – If a team in the lead (or in a tie) controls all balls on their side for more than 10 seconds, officials will count down 10 seconds before the ball(s) must be thrown or the team holding the balls will lose a player for stalling.

NO! IT’S NOT IN A POOL. (But that would be FUN!) There is no swimming as a part of SchoolPower’s Dodgeball.

Pool play refers to assigning teams to a certain pool. All teams (from each division) will be divided into equal pools of teams. Each team will play other teams in their pool trying to win as many games as possible to earn the right to go on to the Single Elimination Bracket. Only 4 teams per pool will move on to Single Elimination Bracket (numbers subject to change depending on registration numbers). Single Elimination Winners Bracket will begin with 4 matches (the best of 8 teams from Pool Play). Best 2 out of 3 games will determine the Championship team.

YES! It’s not Dodgeball without costumes! Be creative and have fun…there will be a Best Costume award for each division.

See photos from past tournaments.

Prizes are awarded to the Champions and Best Costume in all 4 divisions. Along with bragging rights, champions from each division win $500 prize money to designate to a school or LBUSD program of their choice.

Dodgeball tournament balls are a “no-sting” (aka. Stay Puft) soft rubber ball approximately 7″. They are slightly deflated for a better grip.

Sponsor Dodgeball XII

With your court sponsorship, you’ll reach a high energy, fun loving crowd of over 400 players plus hundreds of parent coaches, referees, volunteers and spectators. In addition, your sponsorship will be highlighted in event emails, social media, and advertising, reaching thousands of community members.